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Halo: Reach review

In Videogames on October 7, 2010 at 4:45 PM

Halo: Reach – Xbox 360

Before this review begins, there are a few things you should know to put this into perspective.  I do not play Halo games.  I have never owned one.  I never planned on owning one.  In fact, I don’t particularly enjoy first-person-shooters on home consoles, despite it being one of my favorite genres on PC.  I’ve played Halo and Halo 2, both on Xbox and PC, and neither particularly impressed me.  I don’t have an Xbox Live Gold account, and therefore do not competitively play Halo online, though I have on many occasions played local multiplayer.

Halo: Reach grabbed me somehow.  As a fan of triumphant last stands and full-scale military epics, Reach seemed like the perfect setting to tell such a story.  From my basic understanding of the series and its backstory, Reach could offer an enormous scale invasion in the outer reaches of space on the same measure Star Wars brought to life on the big screen.  But after completing Reach’s solo campaign, I was left with nothing but a yearning for more.  Halo: Reach offers the same typical action of every previous Halo title.  Endless close quarters battles, vehicle interludes, rapidly updating objectives and a hackneyed, confusing story all plague Reach’s campaign.  Medal of Honor: Allied Assault achieved a more convincing sense of magnitude and urgency than Reach. Read the rest of this entry »